Carrot Guard 萝卜保卫战Plant cute towers. Clear the garden. Protect your carrot through 18 adventures.
Ember Keep12-level tower defense. Armored beetles resist normal shots. Fire keeps burning; ballistas ignore armor.
Aurora Harbor12-level tower defense. Enemies use two channels, alternating the main route. Even waves bring a 22% faster high tide.
Neon Circuit12-level tower defense. Drones carry energy shields. Arc coils chain through 3 targets; disruptors shatter shields.
Spore Garden12-level tower defense. Slugs regenerate health. Poison stops regeneration; mycelium boosts nearby towers by 25%, without stacking.
Dune Sentinel12-level tower defense. Day and night alternate. Day grants +25% bounties and +35% solar damage; night enemies move 15% faster. Banks earn coins every 5 combat seconds.
Idle Zombie WaveAuto-fire through 30 zombie waves. Upgrade your outpost, call air strikes, and collect offline supplies.
Crusader BastionHold three lanes through 60 twilight waves. Command six troop classes, cast six skills, face 24 enemy types, and collect 16 relics.